How the Creator of AI Dungeon 2 Used GPT-2 To Create Neverending Adventure Games

Imagining Infinite Video Games

Jason Boog
Towards Data Science
5 min readDec 9, 2019

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The TI-99/4A computer I used to play text-based adventure games. (Credit: Rama & Musée Bolo on Wikipedia)

As a kid, I played text-based adventures on my family’s TI-82 with a cassette tape data drive. I have vivid memories of Scott Adams’ classic Pirate Adventure game, an early text-based video game.

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